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SOCOM Special Forces!?!?!?

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SOCOM Special Forces!?!?!? Empty SOCOM Special Forces!?!?!?

Post by redsmoke Mon Jul 14, 2008 12:12 pm

Ok so everyone that has played socom in the warriors when we were big knows we moved in preset squads. In my opinion it didn't work, good idea but hard on a game. So heres my thoughts, we still have squads but not preset, on the fly picks, and then we have the clinchers. Our special forces guys that know how to get shit done. These guys would be a higher rank then most people on the team, and move by themselves. Not literally by themselves but they would move with the guys that have also made special forces (preferably the guys that they completed training with). Hopefully the channels will still be on the game and they can just go on there own channel to keep the mics free. Heres why they are so good and off to them selves.
To become a special forces member you need to win a game (demo, breach, extract, escort, or control points) as follows...
1) your team must have only 4 guys and must be playing against 8+ guys
2) you must have at least 2 members of your team survive the rounds you win
3) after wining the game each member will talk to the council and leader about the other players on there team, after the council and leader review everything they will determine if you've made Special Forces. (99% of the time if u win the game you will be in, the review will be mainly if one member dies all the time and has a bad performance, this is to make sure he isn't just off doing his own thing. If he was say a spotter for the team and the team tells the council and leader he is an important asset to there team then he will still make it.)

This may sound easy but it wont be, being out numbered like that and still winning 6 rounds is hard to do.

Also members can try to for special forces at anytime and if they fail can try again at a later time. The team trying to make special forces picks the game play map and side they want.

Once you've made it to the special forces you can move to even higher ranks in them by doing more game types and maps. For example if you made it to special forces by winning on crossroads extract, and you try again with your team doing crossroads demo you will move up in rank. You can also something like urban wastelands extract if you won your extract on crossroads and still move up in rank. The more you do the more respect you will get.

If anyone has any ideas or thoughts, feedback would be great
redsmoke
redsmoke

Posts : 109
Join date : 2008-03-12
Age : 36
Location : Buffalo

http://www.ubpaintball.com

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SOCOM Special Forces!?!?!? Empty Re: SOCOM Special Forces!?!?!?

Post by murphdawg Tue Jul 15, 2008 12:43 am

Good post man, I was talking to Dro the other day and we both agreed that boonie hats and shades(if available) should be Special forces perks. Also lets organize a day to meet online with the other guys such as LT, Sticky, Trei and Carnage to discuss the council, spec ops and other clan organization items.


Last edited by murphdawg on Tue Jul 15, 2008 12:47 am; edited 1 time in total (Reason for editing : To add more to post)

murphdawg

Posts : 46
Join date : 2008-03-12
Age : 38
Location : Monroe, Georgia

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